
- Globetrotter 2 game map guide mod#
- Globetrotter 2 game map guide Patch#
- Globetrotter 2 game map guide upgrade#
Left click to add a point into the path,.In the statusbar it shows length of the path. Added editor ruler tool for measuring distances.Previous road-based terrains will be automatically converted when the map is loaded. Terrains are separated from Roads, now they are standalone items with custom properties dialog.Used token names are: " ftire", " fdisc", " fhub", " fnuts" and " fcover" for player trucks and " fwheel" for AI vehicles (similarly rear wheels). This must be true for modded AI wheels as well! Attributes that were used before: front_wheel, front_rim, etc.
Globetrotter 2 game map guide upgrade#
In upgrade shop, known rims will be switched for new equivalent, unknown ones will be switched to defaults (see " /def/vehicle/rim_data.sii").Īll wheel accessories (wheel, tire, rim parts) must be named in a bit more strict format - LAST token of unit name always define type and position of accessory e.g. Until the truck is taken to upgrade shop, old rims/wheels will work. Rims were split to 4 accessories - disc, hub, nuts and optional hub cover. New sound for connect/disconnect trailer: " /sound/truck/clunk.ogg" and " /sound/truck/clunk_off.ogg". To silence warnings in UI units/defs, remove following obsolete attributes from your modded UI scripts: child_nameless, p2p_pml, name, tooltip. They handle animations of trailer brake and air supply knob respectively. These names are displayed in game and override anything defined by "accessory_transmission_data" or default generated by game.Īttributes "trailer_brake_stick_anim" and "trailer_air_stick_anim" added to "accessory_interior_data" unit. Furthermore, attribute "name" was also added to "direct_gearbox_gear" so each gear definition can have one. It works in conjunction with new inputs for engine brake increase/decrease in same way as retarder.Īttribute "name" in "direct_gearbox_config" is shown in game (options/control/layout selection) if defined.
Globetrotter 2 game map guide Patch#
Otherwise you might have to use the batch renaming functionality (see Batch renaming) to fix the conflicts when new patch appears.Īttribute "engine_brake_positions" added to "accessory_engine_data". road_look.sii) it is HIGHLY RECOMMENDED to use suffix or prefix in the name to avoid conflicts with new objects we are adding in patches. As always when adding new objects to files which support multi-file approach (e.g.Otherwise you risk crash if we change the model. When modifying original models, always include ALL compoments of the model (pmg+pmd) instead of just those you changed.The names of the files are generated as SHA1 hash of theirs content so whenever we change the parameters of the material in any way, a different file will be used to store them and the original file might cease to exist if there is no other model utilizing the original parameters.
Globetrotter 2 game map guide mod#
